Natural language processing in virtual reality training environments (Nov 1997)
Virtual medical trainer: Patient assessment and trauma care simulator (Jan 1998)
The virtual standardized patient: Simulated patient-practitioner dialog for patient interview training (Jan 2000)
AVATALK virtual humans for training with computer generated forces (Mar 2000) (70 kb)
A mixed-initiative intelligent tutoring agent for interaction training (Jan 2001) (39 kb)
Interactive training applications using responsive virtual human technology (Nov 2001) (96 kb)
A test of responsive virtual human technology as an interviewer skills training tool (May 2002) (68 kb)
Virtual simulated patients for bioterrorism preparedness training (Oct 2002)
JUST-TALK: An application of responsive virtual human technology (Dec 2002) (450 kb)
Lessons learned in modeling schizophrenic and depressed responsive virtual humans for training (Jan 2003)
Lessons learned in modeling virtual pediatric patients (Jan 2003)
Assessment of behavioral engine technologies and subjects’ Rating of realism in an interviewer skills training tool (May 2003)
Extracting emotional information from the text of spoken dialog (Jun 2003)
Interactive soft skills training using responsive virtual human technology (Aug 2003)
Accessibility and acceptance of a virtual respondent-based interviewer training application (Sep 2003) (93 kb)
Chemical casualty simulation for emergency preparedness training (Dec 2003) (400 kb)
Chemical agent simulator for emergency preparedness training (Jan 2004)
Integrating a crisis stages model into a simulation for training law enforcement officers to manage encounters with the mentally ill (Mar 2004)
Usability and acceptability studies of conversational virtual human technology (Apr 2004)
Psychometric properties of virtual reality vignette performance measures: A novel approach for assessing adolescents’ social competency skills (Jul 2004)
A synthetic character application for informed consent (Oct 2004)
Accessibility and acceptance of responsive virtual human technology as a survey interviewer training tool (Nov 2004)
Lessons learned using responsive virtual humans for assessing interaction skills (Dec 2004) (96 kb)
The virtual pediatric standardized patient application: Formative evaluation findings (Jan 2005)
Informed consent procedures: Using a virtual character in a dialog systems training application (Jan 2006)
Neurocognitive skills moderate urban male adolescents’ responses to preventive intervention materials (Mar 2006)
Mediators of the stress-drug use relationship in high-risk urban adolescents (Jun 2006)
Virtual reality simulation for multicasualty triage training (Dec 2006) (284 kb)
Virtual simulation-enhanced triage training for Iraqi medical personnel (Feb 2007)
Modeling affective reactions for training adaptive interviewing (Mar 2007)
Lessons learned in embodying tutoring for interactive skills (May 2007) (23 kb)
How do varied populations interact with embodied conversational agents? Findings from inner-city adolescents and prisoners (Mar 2008)
Embodied tutors for interaction skills simulation training (Mar 2008) (1.25 mb)
Bias inoculation advanced simulation (BIAS) training (Apr 2008)
Implementation of FACS for synthetic characters for use in studying facial expression recognition by survivors of childhood cancer (Jun 2008)
Criteria for use of synthetic characters (Dec 2008) (73 kb)
Enticing mistakes: A strategy within simulation training of soft skills (Dec 2008)
Automated, interactive AARs: A positive spin (Dec 2008)
Between- and within-subjects experiences with desktop simulations (Feb 2009) (54 kb)
Simulated patients for tactical trauma triage training (Aug 2009)
A multimedia environment for stressing warfighters before they deploy (Dec 2010)
Predeployment stress inoculation training for primary prevention of combat-related stress disorders (Spr 2011) (294 kb)
Technical aspects and testing of a program to assess deficits in facial expression recognition in childhood cancer survivors (Fall 2011) (4.1 mb)
Simulating a vigilance task: Technology for homeland security research (Nov 2011)
The imperative for social competency prediction (Spr 2012)
Patterns of life in the foreground and background: Practical approaches to enhancing simulation-based interaction skills training (Spr 2015) (8.2 mb)
Toward preventing post-traumatic stress disorder: Development and testing of a pilot predeployment stress inoculation training program (Sep 2016)
Pulse physiology engine: An open-source software platform for computational modeling of human medical simulation (Spr 2019)
Testing of a virtual patient: Linguistic and display engagement findings (Jun 2020) (1.7 mb)
nXcomms: Advancing communications with virtual patients (Dec 2021) (535 kb)
Interactive narrative simulation as a method for preceptor development (Jan 2022)
Simulating patterns of life: More representative time-activity patterns that account for context (Feb 2023)
A virtual EMS simulator for practice of emergency medical care (Jan 2002) (35 kb)
The technology behind full body 3D patients (Jan 2003) (59 kb)
Virtual simulated patients for bioterrorism preparedness training (Jan 2003) (48 kb)
New horizons: Responsive virtual human (RVH) technology for pediatric training (Apr 2003) (154 kb)
Neurocognitive function in high risk adolescents participating in a drug abuse preventive intervention (Jun 2003) (40 kb)
Responsive virtual human technology (Sep 2003) (263 kb)
The use of responsive virtual human technology for interview training (Nov 2003) (52 kb)
Reaction to responsive virtual human (RVH) technology for pediatric training (Mar 2004) (563 kb)
Neurocognitive deficits underlie adolescents’ response to a model preventive intervention (Apr 2004) (214 kb)
An evaluation of virtual human technology in informational kiosks (Oct 2004) (51 kb)
The virtual pediatric standardized patient application: Formative evaluation findings (Jan 2005) (24 kb)
Triage simulation for emergency triage simulation for emergency preparedness training (Jan 2005) (611 kb)
Sim-patient triage scenarios (Aug 2005) (1.39 mb)
Mass casualty triage simulation for emergency preparedness & response (May 2006) (74 kb)
Brain function in a social context: Drug abuse risk and Tx responsivity (May 2006) (676 kb)
Simulation-based triage training (Oct 2006)
Simulation-based curriculum development for mass casualty triage training (Jan 2007) (82 kb)
Lessons learned in embodying tutoring for interactive skills (May 2007) (343 kb)
Bias inoculation assessment and simulation (Apr 2008) (1.65 mb)
Situated assessment: Getting the right measures and the measurement right (May 2009) (768 kb)
Initial validation of a new measure of facial expression recognition: Survivors of childhood cancer compared to typically-developing children (Oct 2009) (114 kb)
Fun with interactive dialog systems: Studies involving conversations with little kids, surly teenagers, subject matter experts, telephone survey respondents, schizophrenics, clinic patients, impatient customers, and other regular people (Mar 2010) (2.15 mb)
Simulating a vigilance task: Extensible technology for baggage security assessment and training (Nov 2010) (204 kb)
Serious assessments in serious games (Apr 2011) (1.23 mb)
The imperative for social competency prediction (Spr 2012) (865 kb)
A [really fast] tour through some PA applications (Oct 2014) (962 kb)
Patterns of life in the foreground and background: Practical approaches to enhancing simulation-based interaction skills training (Spr 2015) (1.3 mb)
Carolina virtual patient initiative (Jul 2017) (220 kb)
Techniques for dynamic dialog, voice, and lip sync for character encounters (Apr 2018) (939 kb)
Lessons learned in modeling complex dialog for productive encounters (Apr 2018) (1.03 mb)
Comprehensive virtual human initiative for complex interaction skills training (Jan 2020) (2.0 mb)